Please use this identifier to cite or link to this item:
https://doi.org/10.21256/zhaw-20485
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.author | Pidel, Catlin | - |
dc.contributor.author | Ackermann, Philipp | - |
dc.date.accessioned | 2020-09-17T09:47:21Z | - |
dc.date.available | 2020-09-17T09:47:21Z | - |
dc.date.issued | 2020-09 | - |
dc.identifier.isbn | 978-3-030-58464-1 | de_CH |
dc.identifier.isbn | 978-3-030-58465-8 | de_CH |
dc.identifier.uri | https://digitalcollection.zhaw.ch/handle/11475/20485 | - |
dc.description.abstract | This paper offers a systematic overview of collaboration in virtual and augmented reality, including an assessment of advantages and challenges unique to collaborating in these mediums. In an attempt to highlight the current landscape of augmented and virtual reality collaboration (AR and VR, respectively), our selected research is biased towards more recent papers (within the last 5 years), but older work has also been included when particularly relevant. Our findings identify a number of potentially under-explored collaboration types, such as asynchronous collaboration and collaboration that combines AR and VR. We finally provide our key takeaways, including overall trends and opportunities for further research. | de_CH |
dc.language.iso | en | de_CH |
dc.publisher | Springer | de_CH |
dc.relation.ispartofseries | Lecture Notes in Computer Science | de_CH |
dc.rights | Licence according to publishing contract | de_CH |
dc.subject | Augmented Reality | de_CH |
dc.subject | Virtual Reality | de_CH |
dc.subject | Collaboration | de_CH |
dc.subject.ddc | 006: Spezielle Computerverfahren | de_CH |
dc.title | Collaboration in virtual and augmented reality : a systematic overview | de_CH |
dc.type | Konferenz: Paper | de_CH |
dcterms.type | Text | de_CH |
zhaw.departement | School of Engineering | de_CH |
zhaw.organisationalunit | Institut für Informatik (InIT) | de_CH |
dc.identifier.doi | 10.1007/978-3-030-58465-8_10 | de_CH |
dc.identifier.doi | 10.21256/zhaw-20485 | - |
zhaw.conference.details | 7th International Conference on Augmented Reality, Virtual Reality and Computer Graphics (AVR), Virtual Conference, 7-10 September 2020 | de_CH |
zhaw.funding.eu | No | de_CH |
zhaw.originated.zhaw | Yes | de_CH |
zhaw.pages.end | 156 | de_CH |
zhaw.pages.start | 141 | de_CH |
zhaw.parentwork.editor | De Paolis, Lucio Tommaso | - |
zhaw.parentwork.editor | Bourdot, Patrick | - |
zhaw.publication.status | acceptedVersion | de_CH |
zhaw.series.number | 12242 | de_CH |
zhaw.embargo.end | 2021-09-01 | de_CH |
zhaw.publication.review | Peer review (Publikation) | de_CH |
zhaw.title.proceedings | Augmented Reality, Virtual Reality, and Computer Graphics | de_CH |
zhaw.webfeed | Software Systems | de_CH |
zhaw.author.additional | No | de_CH |
zhaw.display.portrait | Yes | de_CH |
Appears in collections: | Publikationen School of Engineering |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
2020_Pidel-Ackermann_Collaboration-in-virtual-and-augmented-reality_AVR.pdf | Accepted Version | 4.41 MB | Adobe PDF | View/Open |
Show simple item record
Pidel, C., & Ackermann, P. (2020). Collaboration in virtual and augmented reality : a systematic overview [Conference paper]. In L. T. De Paolis & P. Bourdot (Eds.), Augmented Reality, Virtual Reality, and Computer Graphics (pp. 141–156). Springer. https://doi.org/10.1007/978-3-030-58465-8_10
Pidel, C. and Ackermann, P. (2020) ‘Collaboration in virtual and augmented reality : a systematic overview’, in L.T. De Paolis and P. Bourdot (eds) Augmented Reality, Virtual Reality, and Computer Graphics. Springer, pp. 141–156. Available at: https://doi.org/10.1007/978-3-030-58465-8_10.
C. Pidel and P. Ackermann, “Collaboration in virtual and augmented reality : a systematic overview,” in Augmented Reality, Virtual Reality, and Computer Graphics, Sep. 2020, pp. 141–156. doi: 10.1007/978-3-030-58465-8_10.
PIDEL, Catlin und Philipp ACKERMANN, 2020. Collaboration in virtual and augmented reality : a systematic overview. In: Lucio Tommaso DE PAOLIS und Patrick BOURDOT (Hrsg.), Augmented Reality, Virtual Reality, and Computer Graphics. Conference paper. Springer. September 2020. S. 141–156. ISBN 978-3-030-58464-1
Pidel, Catlin, and Philipp Ackermann. 2020. “Collaboration in Virtual and Augmented Reality : A Systematic Overview.” Conference paper. In Augmented Reality, Virtual Reality, and Computer Graphics, edited by Lucio Tommaso De Paolis and Patrick Bourdot, 141–56. Springer. https://doi.org/10.1007/978-3-030-58465-8_10.
Pidel, Catlin, and Philipp Ackermann. “Collaboration in Virtual and Augmented Reality : A Systematic Overview.” Augmented Reality, Virtual Reality, and Computer Graphics, edited by Lucio Tommaso De Paolis and Patrick Bourdot, Springer, 2020, pp. 141–56, https://doi.org/10.1007/978-3-030-58465-8_10.
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