Please use this identifier to cite or link to this item:
https://doi.org/10.21256/zhaw-21380
Full metadata record
DC Field | Value | Language |
---|---|---|
dc.contributor.editor | Gerber, Andri | - |
dc.contributor.editor | Götz, Ulrich | - |
dc.date.accessioned | 2021-01-21T13:56:01Z | - |
dc.date.available | 2021-01-21T13:56:01Z | - |
dc.date.issued | 2019 | - |
dc.identifier.isbn | 978-3-8394-4802-1 | de_CH |
dc.identifier.isbn | 978-3-8376-4802-7 | de_CH |
dc.identifier.uri | https://digitalcollection.zhaw.ch/handle/11475/21380 | - |
dc.format.extent | 346 | de_CH |
dc.language.iso | en | de_CH |
dc.publisher | transcript | de_CH |
dc.relation.ispartofseries | Architekturen | de_CH |
dc.rights | http://creativecommons.org/licenses/by-nc-nd/4.0/ | de_CH |
dc.subject | Architektur | de_CH |
dc.subject | Städtebau | de_CH |
dc.subject | Video Games | de_CH |
dc.subject | Virtual Reality | de_CH |
dc.subject.ddc | 711: Raumplanung (Städtebau) | de_CH |
dc.subject.ddc | 720: Architektur | de_CH |
dc.title | The architectonics of game spaces : the spatial logic of the virtual and its meaning for the real | de_CH |
dc.type | Buch | de_CH |
dcterms.type | Text | de_CH |
zhaw.departement | Architektur, Gestaltung und Bauingenieurwesen | de_CH |
zhaw.organisationalunit | Institut Urban Landscape (IUL) | de_CH |
zhaw.publisher.place | Bielefeld | de_CH |
dc.identifier.doi | 10.14361/9783839448021 | de_CH |
dc.identifier.doi | 10.21256/zhaw-21380 | - |
zhaw.funding.eu | No | de_CH |
zhaw.originated.zhaw | Yes | de_CH |
zhaw.publication.status | publishedVersion | de_CH |
zhaw.series.number | 50 | de_CH |
zhaw.publication.review | Keine Begutachtung | de_CH |
zhaw.author.additional | Yes | de_CH |
zhaw.display.portrait | Yes | de_CH |
Appears in collections: | Publikationen Architektur, Gestaltung und Bauingenieurwesen |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
2019_Gerber_Goetz_Architectonics-of-game-spaces.pdf | 17.06 MB | Adobe PDF | View/Open |
Show simple item record
Gerber, A., & Götz, U. (2019). The architectonics of game spaces : the spatial logic of the virtual and its meaning for the real. transcript. https://doi.org/10.14361/9783839448021
Gerber, A. and Götz, U. (eds) (2019) The architectonics of game spaces : the spatial logic of the virtual and its meaning for the real. Bielefeld: transcript. Available at: https://doi.org/10.14361/9783839448021.
A. Gerber and U. Götz, Eds., The architectonics of game spaces : the spatial logic of the virtual and its meaning for the real. Bielefeld: transcript, 2019. doi: 10.14361/9783839448021.
GERBER, Andri und Ulrich GÖTZ (Hrsg.), 2019. The architectonics of game spaces : the spatial logic of the virtual and its meaning for the real, 2019. Bielefeld: transcript. ISBN 978-3-8394-4802-1
Gerber, Andri, and Ulrich Götz, eds. 2019. The Architectonics of Game Spaces : The Spatial Logic of the Virtual and Its Meaning for the Real. Bielefeld: transcript. https://doi.org/10.14361/9783839448021.
Gerber, Andri, and Ulrich Götz, editors. The Architectonics of Game Spaces : The Spatial Logic of the Virtual and Its Meaning for the Real. transcript, 2019, https://doi.org/10.14361/9783839448021.
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